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BEST Anti 3 shot (GQ2) scout view
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BEST Anti 3 shot (GQ2)

Golem Quarry Level 2 base built as a strong anti 3 shot layout with one main forced entry between the rocks. Because of the rough wall setup and rock placement, attackers are almost forced to enter through the trapped path. That entry is baited with traps, a Crusher and a Rocket Artillery compartment behind the entrance that keeps firing while troops path elsewhere. After attackers finally break through the first entry, they are forced between the rocks into another Rocket Artillery zone, and the back end is protected by a deep Blast Bow. Many players keep ramming through the same entrance, which can easily force 3 or 4 attacks before the district is fully cleared. The layout is strong against Giant and Super Wizard pushes, Raid Cart support and Mountain Golem attacks because troops must walk through one narrow path while being fired at from multiple angles. Air Defenses are placed deeper in the base, making Flying Fortress and Rocket Balloon attacks harder because they cannot quickly remove the main anti-air value.

Strengths

  • Forced one-entry path

    Rocks and walls push attackers into one main entrance, making pathing predictable and easy to trap.

  • Rocket Artillery entry punish

    The first Rocket Artillery keeps firing from behind the entry while troops are pulled away from it.

  • Deep Blast Bow back end

    The Blast Bow sits deep behind the second defensive layer, making the district hard to finish quickly.

  • Anti Mountain Golem setup

    Mountain Golem and Giant pushes are forced through a narrow path where they take damage from several angles.

Tags

golem-quarrylevel-2clan-capitalcapital-baseanti-3-shotanti-wizardanti-raid-cartanti-mountain-golemrocket-artilleryclash-base-developer

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