Strengths
Hybrid goal: trophies + loot
TH in core for trophies while storages are split in outer rooms to keep resources safe.
Singles in the core
Hard-counters heroes and E-Drags; great vs late RC/King dives.
Air denial
Even AD spread, mixed X-Bows, and sweepers create bad angles for air spam.
Time-fail pathing
Diagonal walls and many small compartments break funnels and slow pushes.



