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Clash Base Developer

Split Infernos

Anti-3 star TH10 with **Town Hall at the top edge** to limit Wall Wrecker angles. The two **Inferno Towers are far apart** in isolated sections so a single Wrecker/Jump cannot reach both. The center is a maze of **tiny compartments** to break pathing and stall heroes. **Perimeter paths are lined with Giant Bombs** to punish Witch/BoWi attacks, while splash defenses are spread and **Air Defenses are staggered** so the Queen can’t snipe two with one walk.

Clan Castle Troops

Furnace
1x
Icegolem
1x
Archer
2x

Strengths

Split Inferno coverage

Infernos on opposite sides prevent double value from Wrecker or single push.

Compartment maze

Micro compartments in the core stall charges and force extra Wall Breakers/Jump.

Anti-Witch perimeter

Giant Bomb belts along edges wipe skeleton-heavy attacks.

Air snipe denial

Staggered Air Defenses and spread splash reduce Queen/Spell snipes.

Tags

#th10#war#anti-3-star#split-infernos#giant-bomb-belt#compartment-maze#edge-town-hall
Split Infernos