



Chaotic Play Ground
TH11 CWL base by Milan Gaming with a chaotic anti-3 star structure. The Town Hall is offset but not outside, so attackers must still secure a 2★ under pressure. Eagle Artillery + Clan Castle sit in the core, while single Inferno islands at top-right and bottom-right guard the approach. The bottom-right compartment stacks TH + Single Inferno + Tesla farm + heavy traps, baiting charges/stone slammers and ruining Warden timings. Entering from the opposite side risks missing the TH entirely; entering from TH-side walks into traps, singles, and split pathing so the core spell value is low.
Clan Castle Troops



Strengths
Not free outside—forces 2★ planning while keeping high fail risk from the non-TH side.
Early pressure + poison/ice stall punish Queen charges and spam cores.
TH shares a compartment with Single Inferno, Tesla farm, and stacked traps to catch blimps and RC/Queen dives.
Staggered compartments and islands reduce rage value and create time pressure for the third star.