


Inferno Palace
TH11 anti-3★ war base with a large split-value core: Eagle Artillery in center with X-Bows beside it and a Single Inferno—key defenses spaced to reduce Fireball value. Town Hall sits on the left wing with another Single Inferno protected by mini wall pockets to frustrate Queen walks (backed by a CC of a Furnace + two fast Rocket Loons). The layout is a box-style grid with many compartments; Air Defenses are placed deeper to hard-counter air spam while Wizard/Bomb Towers on the flanks punish Witches and Hog/Hybrid pathing. Storages are spread to soak DPS and stall pushes.
Clan Castle Troops
Strengths
Eagle + X-Bows + Single Inferno spread apart so spells gain poor value.
Left TH wing has a pocketed Single Inferno; wall nubs and CC make charging risky.
ADs are deep; Rocket Loon + Furnace CC and X-Bows coverage slow Dragon/E-Drag attacks.
Boxed channels force pathing around, creating time pressure and bad funneling.
Wizard/Bomb Towers on edges punish Witch and Hybrid routes.







