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Inferno Palace scout viewInferno Palace trap viewInferno Palace wall view
Clash Base Developer

Inferno Palace

TH11 anti-3★ war base with a large split-value core: Eagle Artillery in center with X-Bows beside it and a Single Inferno—key defenses spaced to reduce Fireball value. Town Hall sits on the left wing with another Single Inferno protected by mini wall pockets to frustrate Queen walks (backed by a CC of a Furnace + two fast Rocket Loons). The layout is a box-style grid with many compartments; Air Defenses are placed deeper to hard-counter air spam while Wizard/Bomb Towers on the flanks punish Witches and Hog/Hybrid pathing. Storages are spread to soak DPS and stall pushes.

Clan Castle Troops

Furnace
1x
Rocketloon
2x
Archer
1x

Strengths

Split core value

Eagle + X-Bows + Single Inferno spread apart so spells gain poor value.

Anti-Queen-walk TH side

Left TH wing has a pocketed Single Inferno; wall nubs and CC make charging risky.

Air-first posture

ADs are deep; Rocket Loon + Furnace CC and X-Bows coverage slow Dragon/E-Drag attacks.

Compartment maze

Boxed channels force pathing around, creating time pressure and bad funneling.

Flank splash denial

Wizard/Bomb Towers on edges punish Witch and Hybrid routes.

Tags

#th11#war#anti-3-star#box#eagle-core#rocketloon-cc#anti-queen-walk#anti-air#many-compartments#time-fail
Inferno Palace