Strengths
Rage-boosted kill core
Central island stacks key defenses under two Rage Towers for brutal DPS and healing denial.
Anti-3 ring pathing
One large ring of rooms drags armies around the base and away from the core for time fails.
Split objectives
Town Hall above core and Eagle below force awkward plans and early spell commitment.
Corner hero drag
Outer hero posts pull troops off-course and protect ring traps against RC/Hybrid finishes.



