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Clash Base Developer

Power Pyramid

TH16 ranked trophy base built around a double island core that completely disrupts pathing and Fireball value. The upper island holds the Town Hall and Eagle with an Invisibility Tower between them, forcing troops to ignore the core at key moments. The lower island stacks Monolith, double Multi Inferno, Clan Castle, Ricochet Cannon and a Rage Spell Tower that also links into Eagle value, creating a deadly layered core. Side compartments contain Scattershots with X-Bows and heroes, while upper compartments add Ricochet Cannon and Multi Archer Towers for extra pressure. The lower section of the base is pure bait, with Tesla farm, traps and heroes designed to stop Warden Fireball entries instantly. Clan Castle placement further breaks Fireball targeting, often causing it to drift away from the core. Attackers entering from the top are redirected by the Invisibility Tower, while bottom entries collapse into traps, making this base extremely strong in ranked play.

Clan Castle Troops

Furnace
1x
Icegolem
1x
Headhunter
2x
Archer
5x

Strengths

Double island core

Town Hall and Eagle separated above a stacked Monolith core creates layered defense that is hard to break.

Fireball bait zone

Bottom side is filled with traps and Tesla farm to shut down Warden Fireball entries instantly.

Invisibility redirect

Invisibility Tower forces troops away from the core, ruining top-side attacks.

Ranked bait design

Forces predictable entries and punishes them with traps, spacing and misdirection.

Tags

#th16#trophy#ranked#anti-3-star#fireball-bait#double-island#tesla-farm#invisibility#clash-base-developer
Power Pyramid