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Eiffel Anti-Thrower scout viewEiffel Anti-Thrower trap viewEiffel Anti-Thrower wall view
Clash Base Developer

Eiffel Anti-Thrower

TH18 trophy base in an “Eiffel Tower” style built to deny 3-stars and punish current meta pushes (including Throwers). The Town Hall sits top-side as a high-value island with 2 Multi Infernos and a Rage Spell Tower. A thick wall slab above the TH forces awkward pathing from the top, often making armies walk around instead of diving straight in. Two hidden Teslas placed on the sides of the wall slab make Fireball value unpredictable. The core holds a compartmented Revenge Tower and Clan Castle (still benefiting from Rage coverage), designed to be hard to delete with Fireball. The lower section forms a second kill-zone: a Rage Spell Tower + Scattershot + Super Wizard Tower + Gear Tower compartment, flanked by a deeper Monolith side with Super Wizard Tower + ground X-Bow, and a Bomb Hive side with Scattershot + ground X-Bow. Two Firespitters on the side lanes aim upward toward the TH line, keeping constant pressure on troops forced to path along edges. Giant Bombs are concentrated on the side routes to punish edge-walking and funnel mistakes.

Clan Castle Troops

Furnace
1x
Icegolem
2x
Headhunter
1x
Archer
1x

Strengths

Top TH Walk-Around Trap

Thick wall slab above the TH forces pathing around the top and denies clean direct entries.

Anti-Fireball Unpredictability

Side Teslas near the wall slab make Fireball value and funnel planning inconsistent and risky.

Raged Core Control

Rage Tower coverage boosts the TH zone and the compartmented Revenge Tower/CC area, making core dives expensive.

Double Kill-Zone Finish

Bottom Rage + Scatter + Super Wiz + Gear Tower creates a deadly second phase, with Monolith/Bomb Hive flanks closing out the 3-star.

Tags

#th18#trophy#anti-3-star#anti-thrower#eiffel-base#anti-fireball#rage-tower-core#giant-bomb-bait#clash-base-developer
Eiffel Anti-Thrower