


Chaos Islands
TH5 war base with a chaotic island-style layout built to confuse pathing and delay key defenses. The Air Defense sits centralized, while the Mortar and Wizard Tower each have their own mini-island compartments above and below the core. Spring traps are placed between critical intersections, and the Town Hall sits off-center but still protected. The open gaps and wide layout make it extremely hard for Giants or air troops to path cleanly, causing armies to split and wander. Highly effective against early-game air spam and ground funnel attacks.
Clan Castle Troops
Strengths
Air Defense, Mortar, and Wizard Tower are spread across isolated compartments to cover the map evenly.
Open spaces confuse troop AI and prevent straightforward funneling into key defenses.
Well-placed spring traps in chokepoints remove Giants before they reach inner compartments.
Wizard Tower and central Air Defense cover both flanks, forcing Dragons or Loons into long pathing.





