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BEST Corner layout (CP5) scout view
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BEST Corner layout (CP5)

Capital Peak Level 5 base built to counter Flying Fortress, Raid Carts and Super Giant pushes with a compact corner diamond layout. At Capital Hall 5, Flying Fortress and Raid Carts become major threats, so this base spreads air defenses and forces ground troops into awkward split paths. The Capital Hall sits deep in the back corner at the top of the base, letting it fire for as long as possible as one of the strongest defenses in the district. Left and right of the Hall are layered defensive sections with Air Bomb defenses deeper in the back, while Rapid Rockets are placed far forward on the left and right corners to spread anti-air coverage across the whole base. Because the base is compact, this air defense spacing is important so Flying Fortress attacks cannot take all anti-air value at once. The diamond shape forces ground troops to split left and right when they enter from the middle. Giant Cannon and Rocket Artillery are placed centrally, giving them strong coverage over the compact building groups. There are also 2 side paths toward the Capital Hall, but Crushers guard those paths and force Super Giants through heavy damage, leaving Raid Carts without reliable tanking. The middle entry toward the Capital Hall has another layer with 2 Bomb Towers, while many traps are placed early outside the base where troops must walk first. This early trap damage often forces attackers to use Heal Spells too soon, before they reach the Giant Cannon or Rocket Artillery value.

Strengths

  • Deep Capital Hall corner

    The Capital Hall sits in the back corner so it keeps firing late into the attack and is hard to reach quickly.

  • Spread anti air coverage

    Air Bomb defenses and Rapid Rockets are spread across the base to stop Flying Fortress from removing all air defense value at once.

  • Anti Raid Cart side paths

    Crusher-guarded side paths punish Super Giants and can leave Raid Carts without reliable tanking.

  • Early trap pressure

    Traps placed outside the front punish troops before the main defenses, often forcing Heal Spells too early.

Tags

capital-peaklevel-5clan-capitalcapital-baseanti-airanti-raid-cartanti-flying-fortressrocket-artillerygiant-cannonclash-base-developer