Strengths
Deep Capital Hall corner
The Capital Hall sits in the back corner so it keeps firing late into the attack and is hard to reach quickly.
Spread anti air coverage
Air Bomb defenses and Rapid Rockets are spread across the base to stop Flying Fortress from removing all air defense value at once.
Anti Raid Cart side paths
Crusher-guarded side paths punish Super Giants and can leave Raid Carts without reliable tanking.
Early trap pressure
Traps placed outside the front punish troops before the main defenses, often forcing Heal Spells too early.
