Strengths
Overloaded anti 2 star core →
Town Hall, Eagle, 2 Single Infernos, Clan Castle, Sweepers and Cakeapult create a difficult central island with balanced splash and single-target damage.
Electro Dragon spacing →
Two-tile gaps between Air Defenses and nearby buildings reduce chain-lightning value and make air funneling less reliable.
Split entry punishment →
Top-side attacks face both Sweepers, while bottom-side Town Hall entries risk Tornado delay with the Eagle still active.
Balanced ground protection →
Side Wizard Towers, Bomb Towers and outer heroes punish Witch Slap, grouped troops and ground armies attempting to circle the ring.



