Strengths
Split TH–Eagle threat
Town Hall and Eagle are both central but separated, so attackers must pick a side and can rarely secure both.
Anti-Blimp bait
Tornado Trap in the TH approach catches Blimps and cloned Balloons, causing failed Town Hall snipes.
Single Inferno killzone
Protected Single Inferno near the Town Hall punishes queen charges, hero dives and stacked troops.
High-compartment chaos
Box-style layout with many sections makes funneling hard, so troops walk around the base and time becomes a real threat.



