Vault Halo
TH15 farm base based on the classic Vault Halo concept with a strong loot-ring design. The resources are placed deep in the core while a large defensive ring surrounds them, forcing long pathing before attackers can reach the loot. The core looks like one section but is split into multiple smaller compartments, making it hard to grab everything in one push. Compared to the TH14 version, the Monolith replaces the right-side Inferno, adding heavy pressure on that side, while the moved Inferno is repositioned between the other two in the core. Dragon Duke is used on defense instead of Royal Champion style pressure, giving extra coverage across the ring. X-Bows anchor the corners and splash defenses on the sides prevent farming troops from snowballing through the base.
Strengths
Split loot core
Core loot is divided into multiple compartments so attackers cannot take everything in one push.
Outer ring pressure
A large defensive ring forces long pathing and delays access to the core.
Monolith side control
Replacing an Inferno with a Monolith on one side creates stronger punishment on that flank.
Layered inferno core
Infernos are repositioned into a tighter core setup to increase defensive overlap.
Tags
th15farmvault-haloloot-ringanti-lootmonolithinferno-coreclash-base-developer