Strengths
Protected Town Hall island →
Invis Tower, Rage Tower, 2 Multi Infernos, 2 Scattershots and Builder Huts make the Town Hall core difficult to break.
Anti air Eagle bait →
Teslas and Sweepers near the Eagle island punish top-side air spam and help the Eagle stay alive longer.
Underrated Monolith side →
Clan Castle, Monolith, Tesla Farm and 2 Air Defenses create strong pressure against Electro Dragons and Dragon Riders.
One-hit trophy trap value →
Giant Bomb bait, Tornado and side X-Bow islands make Root Rider spam, RC Charge and funneling much harder.
Anti 2 Star trophy pressure →
The protected Town Hall island and split high-value zones create 1 star danger for rushed trophy attacks.
Anti Electro Dragon pressure →
Lower Air Defenses, Monolith pressure and spread value make Electro Dragon pathing less reliable.
Anti Dragon Rider pressure →
The Eagle island, Sweepers and lower defensive pressure make Dragon Rider routes harder to control.
Anti Root Rider funnel control →
Side X-Bow islands, Giant Bomb bait and Tornado value make Root Rider spam funneling awkward.
Anti RC Charge trap value →
Tornado and Monolith-side trap value make Royal Champion charge routes risky and harder to finish cleanly.



