Strengths
Overloaded Town Hall island →
Town Hall, Gear Tower, 2 Scattershots, 3 Multi Infernos, Rage Tower and Invis Tower create an extremely difficult central island.
Forced ring pathing →
Outer buildings and the thick wall ring make clean funneling difficult and force troops to circle around the core.
Firespitter crossfire →
Firespitters and Sweepers aim toward the middle, punishing entries from the sides, top and bottom.
Monolith and CC bait →
The Monolith side is protected by Teslas and a Headhunter-heavy Clan Castle, punishing Warden, Hydra and hero-based entries.



