Strengths
Double Rage island pressure
Two Rage Spell Tower compartments cover most of the key defenses, turning the middle of the base into a huge splash damage kill zone.
Anti Fireball Clan Castle trap
Fireball plans from the Town Hall side can get punished hard when the Clan Castle releases 5 Headhunters onto the Grand Warden.
Red Air Bomb island bridge
Red Air Bombs between the two core islands punish air troops crossing through the middle and help keep one island alive longer.
Royal Champion bait side
The right-side Monolith and Revenge Tower look tempting for RC value, but stacked Giant Bombs make that charge much less reliable.



