BaseForCoC
Anti 3 star scout view
Clash Base DeveloperClash Base Developer
★★★★★★★★★★
3.5 / 5
2 votes
3.5·2 votes

Anti 3 star

TH18 anti 3 star war base with a box-style structure and a split-core design where the Town Hall and Lava Launcher are separated into different island sections. At the bottom side, the base uses 2 corner compartments with Ground X-Bows and Firespitters aimed inward toward the Town Hall island, making direct bottom funneling much harder. Between those lower corner compartments is open space that disrupts clean pathing into the Town Hall side. The Town Hall island itself is protected by the Long Shot Guardian and a Multi Inferno, creating a dangerous core target without giving attackers a simple path through the base. Above the lower corners are 2 strong side compartments: the left side holds a Poison Spell Tower, short-range Multi Gear Tower, Multi Inferno, Giga Bomb and Dragon Duke, while the right side holds a Poison Spell Tower, Monolith, Archer Queen and Multi Inferno. The Sweepers are also positioned in those side areas facing toward each other, blocking side air entries and making air pathing much less reliable. On the upper left and upper right corners, Scattershots, Ricochet Cannons and Ground X-Bows create heavy side pressure and punish wide pushes. Between those upper corners sits the second core island with the Revenge Tower, Clan Castle behind it and the Lava Launcher deeper behind that, mirroring the Town Hall island on the opposite side while keeping both major core targets separated by space. This makes the base especially strong against ground and thrower attacks because troops are forced through separated compartments, awkward open spaces and balanced trap zones instead of getting one clean path to all the value.

Strengths

  • Separated core value

    The Town Hall and Lava Launcher are split into different island sections, forcing attackers to spend extra pathing and resources for full value.

  • Anti thrower box pathing

    Open space and separated compartments break straight-line access, making thrower attacks much less efficient through the middle.

  • Side air denial

    Sweepers facing each other from the side compartments, plus Poison Spell Towers and Multi Infernos, make air entries from the flanks awkward.

  • Balanced trap pressure

    Traps and heavy defenses are spread across both core sides, helping the base prevent the 3 star instead of relying on one obvious bait zone.

Clan Castle Troops

Furnacex1
Icegolemx1
Rocketloonx2
Archerx6

Tags

th18waranti-3-staranti-groundanti-throwerssplit-corebox-basetown-hall-islandlava-launcherclash-base-developer