War Diamond
TH16 anti-air diamond war base designed to counter current meta air armies. The large central core is loaded with key defenses — **2 Rage Towers (left/right)**, **2 Ricochet Cannons**, **2 Multi Infernos**, **2 Scattershots**, **CC**, and **massive trap coverage** including Giant Bombs and Air Mines. Above the core sits the **Town Hall**, flanked by **2 Bomb Towers** and another **Multi Inferno**, while below it rests the **Eagle Artillery** with **2 X-Bows** providing strong vertical defense balance. The left and right compartments connect to the diamond-shaped core via **side X-Bows**, forming an unbreakable anti-air ring that forces attackers to path awkwardly around rather than through the base.
Strengths
Anti-Air Core Fortress
Central Rage Towers power Multi Infernos, Scattershots, and Ricochet Cannons to melt air pushes.
Diamond Ring Layout
Connected side X-Bows and spread defenses create a circular anti-air path that delays entry to the core.
Stacked Trap Zones
Heavy Giant Bomb and Air Mine coverage between Rage Towers to punish Queen Charges and Blimp entries.
Vertical Power Spread
Town Hall, core, and Eagle aligned vertically to divide attacker spell usage and split push timing.
Tags
th16waranti-airdiamondrage-tower-corericochet-cannonscattershotanti-blimpring-layoutclash-base-developer