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Clash Base Developer

Aerial Lockdown

TH12 trophy base designed to completely shut down air attacks and especially Dragons. The Town Hall sits in the center in a box-style layout, with two Single Inferno island compartments on the sides that make funneling extremely difficult. Below the Town Hall sits the Eagle Artillery, separated by a small empty compartment with the Minion Prince, making it harder to grab both in one push. Above the Town Hall is the Clan Castle together with a fast Geared Archer Tower and another Single Inferno acting like an island. The Air Defenses are split: two near the Eagle and two on the opposite side near the upper Single Inferno but placed far outward. The Sweepers are the key to this base, positioned near the Town Hall in a way that they are very hard to remove with a Queen ability or Arrow while constantly blowing troops toward the Eagle. Attackers must choose between entering into double Sweeper pressure or letting the Eagle fire for the entire attack. Teslas placed outside at the top and bottom act as Fireball bait and further disrupt clean entries.

Clan Castle Troops

Furnace
1x
Rocketloon
1x
Headhunter
2x
Archer
2x

Strengths

Sweeper domination

Sweepers are positioned to constantly push troops across the base toward the Eagle, making air attacks extremely inefficient.

Split air defenses

Air Defenses are divided between opposite sides of the base, preventing clean pathing and easy spell value.

Island inferno traps

Side Single Inferno islands block funneling and force awkward entries for both ground and air.

Fireball bait

Outside Tesla placements at top and bottom punish predictable Fireball openings.

Tags

#th12#trophy#anti-air#anti-dragon#box-base#sweeper-control#island-infernos#fireball-bait#clash-base-developer
Aerial Lockdown