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Clash Base Developer

Right Side Bait

TH12 CWL base designed to bait common right-side entries and punish blimp attacks hard. The Town Hall sits on the left side of the core while the Eagle Artillery is positioned deeper on the right, splitting key objectives. A Single Inferno island protects the Town Hall, supported by double Bomb Towers to defend against Super Archer Blimp attempts. The core contains the Clan Castle behind the Town Hall with a Multi Inferno and two X-Bows for layered defense. The main trap is on the lower-right side, where attackers often enter thinking they can avoid Sweepers, but instead run into a Tornado Trap and Tesla farm, causing blimps to fail before reaching the Town Hall and leading to potential 1-stars in CWL. A corner Multi Inferno with the King on the right side adds even more defensive value and reinforces the bait.

Clan Castle Troops

Furnace
1x
Icegolem
1x
Headhunter
1x
Archer
1x

Strengths

Right side bait

Lower-right entry is heavily trapped with Tornado and Tesla farm, stopping blimps before they reach the Town Hall.

Split core pressure

Town Hall and Eagle are separated, forcing attackers into awkward decision-making.

Anti blimp defense

Bomb Towers and Single Inferno near Town Hall punish Super Archer Blimp attempts.

CWL risk design

One mistake on entry often leads directly to a 1-star, making it very effective in CWL.

Tags

#th12#cwl#anti-2-star#blimp-bait#tesla-farm#tornado-trap#split-core#clash-base-developer
Right Side Bait