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Clash Base Developer

Split-Value Ring

TH14 trophy box/ring base with a protected Town Hall island core and Clan Castle support. The Eagle sits above the core with two Air Defenses beside it, but the surrounding area is kept low-value to reduce fireball payoff. Eagle and Town Hall are intentionally separated by space and red air bombs to punish air entries that try to connect both objectives. Top corners hold two Multi Inferno island compartments, while the mid-left and mid-right sides feature Scattershot compartments for strong splash coverage. Bottom corners are Ground X-Bow compartments, and below the core there is a Single Inferno island with two Air Defenses nearby for more split-value and anti-dive pressure. External Tesla placements bait hero pathing (RC/Queen) around the base so they miss key defenses and waste time.

Clan Castle Troops

Furnace
1x
Superminion
2x
Archer
3x

Strengths

Anti-Fireball / Low-Value Eagle

Eagle area has minimal key-defense value, making fireball setups inefficient and unreliable.

TH Island Core + Strong CC

Town Hall is isolated and backed by CC defense, forcing deeper commits for the 2-star.

Air Entry Punish

Red air bombs between Eagle and core punish attempts to chain-value both objectives with air.

Pathing & Hero Bait

Outside Teslas steer RC/Queen pathing away from core objectives and key defense clusters.

Tags

#th14#trophy#anti-3-star#box-base#ring-base#anti-fireball#superminion-cc#airbomb-bait#clash-base-developer
Split-Value Ring