
Core Fortress TH17
The Core Fortress TH17 is a Legend League trophy base engineered to frustrate attackers and deny two-star attempts. This base thrives on a dual-core compartment system, each fortified with high-damage defenses and layered with traps to catch attackers off guard. On the left core compartment, you’ll find the Monolith, 2 Multi Archer Towers, and a minefield of Giant Bombs—perfect for shredding troops funneled into the area. To the right core compartment lies the heart of the base: the Town Hall, Clan Castle (housing 2 Ice Golems, 2 Witches, and 1 Archer), 2 Multi Infernos, and Air Sweepers pointed toward the left core to disrupt troops attacking from that direction. Surrounding the cores is a labyrinth of countless small compartments filled with defenses and storages designed to delay, split, and punish troop pathing. Attackers will find themselves trapped in a maze, wasting precious time and troops before they even touch the cores.
Clan Castle Troops
Strengths
Attackers must choose between facing the Monolith compartment, laden with giant bombs and splash damage, or the Town Hall compartment, heavily guarded by Multi Infernos and CC troops. Either choice leads to troop annihilation.
Players often target the Rage Spell Tower compartments with a Warden ability and Fireball combo. This base counters that strategy with well-hidden Teslas and traps positioned near these compartments, catching attackers off guard and halting their momentum.
The surrounding layers boast multiple compartments with Side Compartments: Rage Spell Towers, Firespitters, X-Bows, Scatters, Bomb Towers, and Ricochet Cannons; Hidden Trap Zones: Spring traps, seeking air mines, and small bombs line expected troop paths, delaying and weakening assaults.
Trap-laden compartments with Teslas near the Rage Spell Towers punish Warden Fireball attempts, turning a common approach into a costly failure.