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Spijker

Wall Maze

Unorthodox TH18 anti-3-star trophy base with the Town Hall deep in the center, protected by five tight wall rings creating a huge island-style core. Just above the core sits a Revenge Tower and Clan Castle in a separate compartment. Most defenses are outside the walls, with a deadly trap core between the Monolith, Gear Tower, and Bomb Hive. This bait-heavy setup makes attackers funnel into early success, only to get wiped by giant bombs and late core threats. The Longshot Guardian sits near the Town Hall, constantly firing as troops fail to path into the center. Gift Towers on the flanks add pathing delay and punish hasty funnel setups.

Clan Castle Troops

Icegolem
1x
Furnace
2x
Archer
4x

Strengths

Wall ring Town Hall

Five layers of walls isolate the Town Hall, making it hard to reach and ideal for Longshot Guardian support.

Trap-loaded back end

Bait zone with Monolith, Bomb Hive, and Gear Tower packed with Giant Bombs to wipe out late-stage troops.

Revenge Tower entry bait

Attackers often push toward the Revenge Tower and CC island, only to fall short against the rear core defenses.

Gift Tower funnel disruption

Side Gift Towers slow down pushes and make funneling to the correct entry point far more difficult.

Tags

#th18#trophy#wall-maze#island-core#trap-bait#giftower-funnel#longshot-support#spijker
Wall Maze