
TH8 Trap Spread
Anti 3 star TH8 war base with the Town Hall on the left edge of a compartment to bait early snipes while the core stays intact. Air Defenses are well separated and layered, Wizard/Bomb Towers are distributed to deny mass ground, and the Sweeper sits in the core to disrupt air paths. Many small compartments force awkward pathing, and Giant Bombs are paired with small bombs to one‑shot Hogs at multiple choke points instead of relying on a single double‑GB spot. Spring traps are tucked between key defenses to pop Hogs and Giants mid‑path.
Clan Castle Troops
Strengths
ADs are far apart and protected, reducing value from lightning or early air snipes.
Sweeper placement in the center makes air charges into the core difficult.
Wizard and Bomb Towers are spread to punish both Hog swarms and ground spam.
Giant Bombs stacked with small bombs create multiple anti‑Hog kill zones.
Frequent turns and walls slow troops and split heals.