


Trap Spiral
TH8 trophy base with eight compartments built around a left-side Town Hall core. The CC sits deep in the center, making baiting nearly impossible. Air defenses are placed in a triangle formation—no two can be zapped at once. A trap tunnel leads from the left side straight to the core with springtraps and a Bomber Tower. Meanwhile, Wizard Towers with double giant bombs await those who rotate around. Storages on the edge tank damage and delay cleanup. Springtrap tricks and no-wall gaps force troops through danger paths.
Clan Castle Troops
Strengths
Left side looks easy but sends troops through a corridor of springtraps and bombs.
Air defenses are spaced out to avoid double zap value, ensuring solid air defense coverage.
Design encourages clockwise pathing straight into high-damage zones and traps.
Central Clan Castle is unpullable without full core access, making air and kill squads risky.






