BaseForCoC
Air Trap Layout (TH17) scout view
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Air Trap Layout (TH17)

TH17 CWL base built as a risky anti 2 star air layout for one-hit war attacks. The Town Hall and Monolith sit together in the middle as the main island, with 2 Multi Inferno and Poison Spell Tower islands on the left and right. Below those islands, the Clan Castle side holds Furnace and Headhunter pressure, while the opposite side has a long-range Gear Tower. The lower base stacks another Multi Inferno with 2 Scattershots, making bottom entries dangerous if the funnel fails. Above the Town Hall island, 2 Firespitters aim toward the sides and punish troops that path around the core. Corner walling makes Dragon Duke Jetpack pathing hard to predict, while Tesla bait can ruin Archer pull plans and trigger the CC early. Sweepers are aimed to disrupt Blimp lines from the sides, and the left-top Blimp angle is baited with Tornado value. This makes the base strong against Hydra Blimp, Duke Jetpack and CWL air attacks where one failed plan can become a 1 star.

Strengths

  • CWL anti 2 star core

    Town Hall and Monolith sit together in the center, making failed air or Blimp entries extremely risky.

  • Anti Hydra Blimp bait

    Sweepers and Tornado value disrupt side Blimp lines, creating real 1 star danger in one-hit CWL attacks.

  • Poison Multi Inferno islands

    Left and right Multi Inferno islands with Poison Spell Towers punish air troops and slow core access.

  • Anti Duke Jetpack pathing

    Corner walling, Tesla bait and Firespitter angles make Dragon Duke Jetpack routes hard to control.

Clan Castle Troops

Furnacex1
Headhunterx6
Archerx1

Tags

th17cwlanti-2-staranti-airanti-hydraanti-blimpanti-dukeanti-jetpacktown-hall-islandclash-base-developer