Strengths
Island Town Hall
TH isolated in its own section to force mispathing and delay access during heavy pushes.
Wall maze funnel trap
Right side packed with wall layers and spacing to waste troops and confuse pathing logic.
Left-side kill zone
Key defenses, traps, Bomb Hive, and Rage Tower form a brutal cluster that melts armies early.
Delayed Revenge Tower
Placed at the back of the core to stay active late into fights and punish weakened forces.




