Strengths
Anti 2-Star Core
Town Hall with Firespitters, Invisibility Tower, and high HP structures makes it hard to reach.
North Monolith + Inferno Islands
Layered top compartments delay attacks and make top entries costly.
Heavy Southern Trap Setup
Bottom loaded with key defenses, heroes and traps to deny safe funneling or hybrid entries.
Pathing Control
Sweepers and compartment layout force troops around the base, not through it.


