
Crushers Gauntlet
Anti‑2‑star BH6 trophy layout centered on a Crusher + Guard Post core. Four corner entries lead into a three‑wall diamond, letting troops walk inside without breaking walls—but the path first exposes them to central air defenses (Firecrackers + Air Bombs) and leaves ground DPS free to fire. Plasma Cauldron sits left of the Crusher; Multi Mortar anchors the lower side to bait openings that risk missing the Builder Hall. Stage 2 adds a backline wall with Cannon/OTTO/Multi Cannon; the open gap below OTTO funnels pushes into a Crusher + Archer Tower between high‑HP storages, while Tesla + air traps on the cannon side punish Baby Dragon snipes.
Strengths
Lures tanks and troops into the core kill zone without needing wall breaks.
Four angled openings force predictable routes and maximize trap value.
Firecrackers and Air Bombs centralized so air snipes gain little while ground DPS stays safe.
Attacking from the bottom looks inviting but risks failing to secure the Builder Hall.
Open gap funnels into Crusher + Archer Tower; opposite side hides Tesla and air traps to catch Baby Dragons.