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Inferno Labyrinth TH17 scout view
OwnerSpijker

Inferno Labyrinth TH17

The Inferno Labyrinth TH17 is a top-tier Legend League trophy base that has proven its strength above 5800+ trophies. Designed as a dual-core maze, this base forces attackers into challenging decisions, pathing dilemmas, and heavy trap zones—perfect for anti-2 star defenses in high Legend League. At the top core compartment, a Monolith island sits tucked behind two layers of walls, making it difficult for troops to reach without burning significant time and spells. Above this island sits a Multi Archer Tower providing balanced coverage and long-range DPS against sniping attempts.

Clan Castle Troops

Icegolem
2x
Witch
2x
Archer
1x

Strengths

Multi-Layered Core Defense

Attackers must breach two layers of walls between the Monolith island and the Town Hall compartment, draining troop time and forcing awkward funneling.

Trap-Dense Side Compartments

On both sides of the Town Hall core are compartments containing Scatters and Ground X-Bows for sustained DPS against ground-heavy armies, and Hidden Teslas and Giant Bombs perfectly placed to punish RC Walks, Warden snipes, and Root Rider funnels.

Why This Base Excels in High Legend League

5800+ Trophy Proven: Successfully tested at the upper tiers of Legend League, this base offers a perfect mix of time fails and two-star denials.

Anti-Warden Fireball

Attackers targeting Rage Spell Tower compartments with Warden Fireball get caught in Tesla traps and bomb zones.

Root Rider & RC Walk Disruption

The single-target Infernos, hidden Teslas, and trap-heavy compartments make Root Rider and Royal Champion Walk strategies inefficient and costly.

High Time Fail Potential

The dual-core structure combined with heavy compartmentalization forces troops to zigzag through the base, wasting precious seconds.

Tags

#trophy#defense#anti-dragon#anti-air#legend-league