Strengths
Anti Hydra island core
The Town Hall, Monolith, Multi Gear Tower and Lava Launcher are split across islands, which breaks Hydra pathing and denies clean value through the middle.
Side Firespitter pressure
The Revenge Tower island and 2 side-facing Firespitters punish air troops as they try to move around the lower half of the base.
Raged anti air flanks
Bottom left and right Rage Tower compartments keep Multi Infernos, Scattershots and ground-air X-Bows buffed against Dragon Riders and Hydra pushes.
Back-end Super Wizard trap
The Clan Castle with 2 Super Wizard Towers and a Tesla Farm creates a brutal back-end punish that often collapses the final phase of air attacks.


