BaseForCoC
Base of LEGENDS scout view
Clash Base DeveloperClash Base Developer
★★★★★★★★★★
5.0 / 5
1 votes
5.0·1 votes

Base of LEGENDS

TH18 legend base built around an outside Town Hall trap and a brutal back-end power island, designed to punish predictable pathing and farm defenses on both halves of the base. The Town Hall sits fully outside with the Long Shot Guardian on top, baiting attackers into cheap value attempts, but the section behind it is loaded with a Rage Tower compartment holding 2 Super Wizard Towers, 2 Firespitters aimed toward both sides, Builder Huts, Giant Bombs and a Sweeper pushing toward the Town Hall side. This makes Town Hall entries look simple while actually forcing troops into narrow lines where the Firespitters get maximum value. On the left and right corner sections around that area are X-Bows set to ground and air, with a Monolith on the left and a long-range Multi Gear Tower on the right to keep pressure high through the full entry. The side lanes add even more control with Ricochet Cannons and Ground X-Bows. In the center, the Lava Launcher and Revenge Tower sit as island defenses, encouraging attackers to move around the base rather than straight through it. Opposite the Town Hall, the lower half hides the real kill zone: a stacked island with a Rage Tower, 2 Multi Archer Towers, 2 Scattershots, 3 Multi Infernos, the Archer Queen, Dragon Duke, Barbarian King, a Giga Bomb and heavy Giant Bomb coverage. In front of that island, the Clan Castle and Tesla placements drag Royal Champion charges and other troops off line, making cleanup and late pathing extremely awkward. This is a high-level anti 3 star legend layout that rewards bad entry decisions with instant collapse.

Strengths

  • Outside Town Hall bait

    The fully exposed Town Hall with Long Shot Guardian invites easy value attempts, but the support compartment behind it turns those entries into trap-heavy commitments.

  • Dual-side Firespitter value

    The 2 Firespitters behind the Town Hall are aimed toward both sides, punishing line-shaped entries that try to path troops into the Town Hall from left or right.

  • Core island misdirection

    The Lava Launcher and Revenge Tower islands make the center look lighter than it really is, encouraging attackers to circle the base into bad angles instead of taking a clean direct route.

  • Back-end power island

    The lower island with Rage Tower, 2 Multi Archer Towers, 2 Scattershots, 3 Multi Infernos, heroes, Giga Bomb and stacked Giant Bombs creates a devastating finish zone that ruins late-stage attacks.

Clan Castle Troops

Furnacex2
Rocketloonx2
Archerx3

Tags

th18legendtrophyanti-3-staroutside-town-hallfirespitterpower-islandtesla-pathinganti-rc-chargelong-shot-guardianclash-base-developer